Understanding the Purpose of Late Game ItemsBy KawaiiSocks on

In our previous post, we touched on the idea of smart economy distribution. Carries still farming after getting six slots, while their supports are starving for any item is only one part of the problem, however. Today we would like to look at some of the late-game options and discuss when players should get them, from a perspective of a core hero.

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Analyzing Game State — Late GameBy KawaiiSocks on

This is the final part of our series dedicated to constructing frameworks for decision-making at different stages of the game. Today we are going to concentrate on the Late Game. Not every game goes late and in most cases, the outcome of the match is decided much earlier. Because of this, many inexperienced players really struggle with making correct choices at this stage. We will not be able to solve the problem outright — this mostly requires in-game experience, but we can help with identifying things to pay extra attention to.

Phoenix is still goodBy Kungpaokenny on

Phoenix has received several nerfs over the last few patches. It has had its base damage, strength and intelligence gain reduced and has received higher cooldowns on its Sun Ray and higher mana cost on its Fire Spirits. Overall, it seems like the hero has been significantly nerfed, but in reality, the hero is still one of the better supports in this slower metagame. in this article, we will explore how to succeed with this support at different points in the game and how this hero can take advantage of this slower metagame.

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Analyzing Game State — MidgameBy KawaiiSocks on

We are continuing our series on Analyzing Game State, arriving at the midgame, probably the most important period of the game. This is when your team composition usually has the means to start executing the plan for the game and this is when the vast majority of games are decided. So what do you keep an eye on and what sort of thing should you think about during the midgame?

You Might be Playing Venomancer WrongBy KawaiiSocks on

Today, we would like to discuss yet another victim of players adhering to professional builds too much — Venomancer. The hero gained his initial popularity in SEA, but was soon adopted across the regions as one of the more specific offlaners. Recent nerfs do not seem to stop him, yet there are certain habits worth discussing and, perhaps, re-learning.

Analyzing Game State — Early GameBy KawaiiSocks on

Last week, we talked about things to consider during the initial laning placement. Today, we are moving forward with our series. Early game is certainly a very broad concept and it will vary from game to game. For the purposes of this article, we are going to discuss the timing between the first time the creeps meet and the end of the laning stage.

Analyzing Game State — Early GameBy KawaiiSocks on

Last week, we talked about things to consider during the initial laning placement. Today, we are moving forward with our series. Early game is certainly a very broad concept and it will vary from game to game. For the purposes of this article, we are going to discuss the timing between the first time the creeps meet and the end of the laning stage.

Is Dark Seer Still Good?By KawaiiSocks on

Despite the recent nerfs, Dark Seer remains steadfast in his success in both professional and pub scenes. This highly versatile offlaner hero has been absent from the professional meta for a prolonged period, but is now making a comeback. Today, we are going to look into how and why exactly this hero is so good right now.

Analyzing Game State — Laning StageBy KawaiiSocks on

There are many patch and hero-specific skills to develop in Dota, and they are crucial to a player’s success in the game. However, there is one skill that is possibly the most important of them all: being able to analyze the state of the game and make educated decisions. This is an infinitely wide topic and we can not possibly provide all the answers, but in this series we will try our best to help you develop a framework with which you can develop it further.

Clockwerk Position Five — New Meta?By KawaiiSocks on

Clockwerk is one of the meta-defining heroes in the current patch, at least in the professional scene, but his pub popularity is still pretty low in most skill brackets. Today, we would like to highlight the hero and maybe convince players to try him out, before he most likely gets nerfed.

Dealing With SpectreBy KawaiiSocks on

Spectre is easily the most consistent carry hero in the game right now, and it looks like a lot of players are struggling against her. This tanky, surprisingly high-damage core has a decent laning stage, extremely versatile mid-game, and almost unparalleled late-game potential. So how exactly do you deal with the hero?

You Might Be Playing Zeus WrongBy KawaiiSocks on

The rise of agility-based carries often leads to a much higher emphasis on magic damage output in high-level games. Dealing with a hero with ridiculous amounts of armor can be problematic if your lineup is primarily physical damage, hence several heroes came back to the meta to fill in the gaps. One of those heroes is Zeus and while the hero might look very straightforward on paper, his current professional skill build is anything but.

Understanding Illusion HeroesBy KawaiiSocks on

While every single hero in Dota is unique, they can be broadly categorized by their role in the game. Moreover, within this category, there are sub-categories that share some specific traits. Today, we would like to focus on one such sub-category: illusion heroes.

Are You Playing Doom?By KawaiiSocks on

Doom is currently one of the most contested pick in the professional scene. The hero is extremely versatile, making him an ideal pick in Captains Mode, but is he actually good in pubs, where lane and in-game flexibility are less of a priority? Today, we are going to discuss Doom and how to play him well in pubs.

Undying — Position Six SupportBy KawaiiSocks on

Undying’s been getting more popular since the beginning of the patch and there are good reasons for it. The hero is finally finding his identity after multiple ultimate reworks and while he is not necessarily stronger, at least he is considerably more consistent in his impact. Today, we are going to discuss how Undying is played at the highest level and the reasons for it.

Omniknight — Return to FormBy KawaiiSocks on

Just two months ago we wrote a whole piece on how Omniknight was one of the least viable heroes in the game. It was absolutely the case back then, but after a series of buffs and some global meta changes, we are happy to report that there is now a reason to pick this hero.

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