i thought they were talking about silent run in this thread, double duck or whatever that is you jsut use mhweeldown after u bind it to crouch, nothing to speacial or whatever, doesnt help much
double duck or whatever that is you jsut use mhweeldown after u bind it to crouch, nothing to speacial or whatever, doesnt help much
this is actually silent run = duckjump
doubleduck is dj plus pressing ctrl in meanwhile, it causes model bug and hides ~50% of sound u make when runnijng
also there is some very advanced shit which I dunno how to call. If u spam dd and shift with precise interval, it will hide ~95% of sound, but you cant turn at all when using it. also, in contrast to dd and dj which are pretty easy to learn, this shit takes a long while to master.
normally, both dd and dj are disabled on tournament/cw/mix servers and lans, because it is an old cs mechanical bug, and taking advatage of using bugs is unfair
i thought they were talking about silent run in this thread, double duck or whatever that is you jsut use mhweeldown after u bind it to crouch, nothing to speacial or whatever, doesnt help much
it is still causing model bug
double duck or whatever that is you jsut use mhweeldown after u bind it to crouch, nothing to speacial or whatever, doesnt help much
this is actually silent run = duckjump
doubleduck is dj plus pressing ctrl in meanwhile, it causes model bug and hides ~50% of sound u make when runnijng
also there is some very advanced shit which I dunno how to call. If u spam dd and shift with precise interval, it will hide ~95% of sound, but you cant turn at all when using it. also, in contrast to dd and dj which are pretty easy to learn, this shit takes a long while to master.
normally, both dd and dj are disabled on tournament/cw/mix servers and lans, because it is an old cs mechanical bug, and taking advatage of using bugs is unfair
btw if some1 wants, im in cs again. if u dont ahve me in friendlist, feel free to add.